![]() if Target then Commented out because I'm not sure if this is the right way to get what the Players Mouses' Target is. UserInputService.InputEnded:Connect(function(input) Simply double-click on the binding you want to change and press the button you want to replace it with. Once here, you'll find different keyboard keys, each with its own binding. UserInputService.InputBegan:Connect(function(input) Locate the Controls tab in the settings menu. [[ Commented out because I tried with this and it didn't work Local Status = Gui:WaitForChild('Status') Local Gui = player:WaitForChild('PlayerGui'):WaitForChild('Gui') Local newPart = setTarget:InvokeServer(Target) ![]() ![]() If Target and workspace.SpawnedOres:FindFirstChild(Target) then Here is the code I have written out, please help me out if you can! My goal is to make this the most efficient way possible, so if you can help me accomplish that, I’d appreciate it! function Activated() Hello! I’m continuing to work on my mining system, I have written out this code and I’m doubting myself on how to decide whether or not the client is holding down their Left Mouse Button down and their mouse is on an ore. ![]()
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